First stop on my international blog tour, Arkansas. Thanks
so much to Brooke Johnson for hosting me; it’s good to be here.
With the release of my new book, The Siege of Kwennjurat, I’ve had people ask how I make the worlds
where my books are set.
When a book is set in a real place, the world building is
less like creation and more like research. I end up going to some interesting
neighborhoods; and by interesting I mean places that are slightly frightening,
even though I don't get out of the car. I look at what’s there and describe it.
This gives realism and immediacy to the story.
When a book is set in an imaginary place, with a
contemporary setting, I can describe any buildings and put them anywhere I
want, but I need to make notes and remain consistent. If the building across
the street from my main character’s real estate office is a bakery, then it
needs to stay a bakery all the way through.
Tanella’s Flight
has a Medieval to Renaissance European setting, which means mostly agricultural,
nobility, large estates, and very small villages clustered along the main
roads. It is not in any real place or time. I made up my own geography and
national boundaries, but by borrowing a known technology level and social
system, the world-building was made much easier. During the writing of Tanella’s Flight, some of the places got
moved for the convenience of the story, but things got very complicated. I
stopped work on the book, and created a map that got tacked to the wall above
my desk and became the final authority on travel time and distances. At that
point, the dates in the book all had to be adjusted, and one character got to
live an extra week.
The Siege of
Kwennjurat, being the sequel to Tanella’s
Flight, is set in the same world, and the map remained above my desk until
the book was finished. I will miss seeing it there; it has been in place for
more than five years.
Because of what I learned about the importance of maps; when
I sat down to write Crown of Tears, I
started with the map. Crown of Tears
is set in an island grouping. I drew the islands and decided where the main
hills of each island were. Then I drew in the rivers. Cities got set on or near
rivers, and in good coves along the coast. I decided on the technology level
and put roads between important locations.
The next step was determining distances and shipping routes
between places. I had a regular monthly schedule of “world-wide” shipping
figured out before I wrote a single word on the manuscript. I knew where my
characters lived, what they needed to accomplish, and where they needed to
travel in order to do that. Then I matched my outline up with the shipping
schedules, and the length of the roads to figure out how long it would take to
get from one place to another. The map stage probably took me two or three
weeks of calculation and labor, including integrating the maps and story. All
this preparation made the actual writing go swiftly, though, and I completed
the rough draft in 25 days.
While world-building is more complicated for a fantasy or
science fiction novel than a contemporary suspense novel set in my own
neighborhood where the world already exists around me, defining the novel’s
setting and placing your characters in it is always a fun adventure.
.....
About the Book:
The Siege of
Kwennjurat is the second book in the Kwennjurat Chronicles. Alone in
Kwenndara, Princess Tanella cares for the refugees from war-torn Jurisse, while
she worries about her loved ones’ safety. Her new husband Fergan is two days
away in Renthenn, coordinating the business of two kingdoms.
Kings Jameisaan and Fergasse join forces in Jurisse to
pursue the war against the Black Army. They know Liammial hasn't played his
last card, and are willing to give their lives to protect their people and
their children.
Who will triumph and claim the throne of Kwennjurat?
About the Author:
A M Jenner lives in Gilbert, Arizona, with her family, a car
named Babycakes, several quirky computers, and around 5,000 books. A
self-professed hermit, she loves to interact with her readers online. Her books
are available at www.am-jenner.com, as well as most major online retailers.
Very interesting points regarding world building. As someone who favors worlds built from scratch, there's something wonderful about discovering that world's nuances throughout the reading of the novel. Wishing you the very best with our publication.
ReplyDeleteGreat guest today, Brooke *waves*
*waves back* thanks for visiting, Angela :)
Deletei'm also a huge world-builder, as anyone who's ever read my stuff can attest to.
Thanks, Angela. I hope many people enjoy the world I've built.
DeleteInteresting, because when I am reading I find myself at times wanting to draw a map. Interesting that you start that way. :)
ReplyDeleteSometimes it becomes impossible for an author to keep track of where they are without a map. Things become inconsistent, because travel times are messed up. If the author really doesn't know where the characters are going, how to get there, or how long it will take, the reader will certainly become confused.
DeleteThat's a very good point!
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