Next up in the Back to Basics series is Propp’s Fairy Tale Functions,
which I discovered upon reading Memo from
the Story Dept. by Christopher Vogler and David McKenna. Most of what I
have to say on the subject will be story analysis. The actual breakdown of each
stage is Vogler and McKenna’s doing. In their book, they compare the functions
to the Hero’s Journey, but I’m not going to list that here. In all honesty, you
should read the book. I learned a lot from it.
Propp’s Functions result from his observations of about a hundred
Russian fairy tales. In those stories, he found repeating patterns, identifying
thirty-one in all. These functions are not necessarily a structure, as we would consider The Hero’s Journey or Three Act,
but instead, they are pieces that can be mixed and matched, a “compendium of
possibilities” as Vogler says.
For another, simpler summary, check out the Wikipedia page on
Vladimir Propp.
Propp’s Functions
The Initial Situation: There’s
a family or a hero living somewhere.
1. Absentation: A
member of the family is dead, kidnapped or lost. Something’s missing from the
hero’s life.
2. Interdiction:
Someone tells the hero “Whatever you do, don’t…” (open the door, go into the
woods, etc.)
3. Violation of Interdiction: The hero does exactly what has been forbidden, or fails to do something
he’s been told to do.
4. Reconnaissance:
The villain, perhaps tipped off by Function III, seeks information about the
hero. (Or the hero may seek information about the villain.)
5. Delivery:
The villain gets information about the hero. Or the hero gets information about
the villain, perhaps brought by an informant.
6. Trickery:
The villain uses information to deceive or trap the hero, or to steal
something.
7. Complicity:
The hero is tricked, or unwittingly helps the enemy.
8. Villainy or Lack: The villain does harm to the hero or someone close to him or her; or something
vital to the hero and hero’s world is missing.
9. Mediation, the Connective Incident: A dispatcher makes misfortune or lack known to the
hero; the hero is approached with a request for help, sent on a mission by the
dispatcher, or released from captivity.
10. Beginning Counter-Action: Usually a verbal declaration of the hero’s intent.
11. Departure:
The hero leaves home to undertake the adventure.
12. First function of the Donor: The hero meets a “donor” who first tests or questions
him, perhaps even attacks him.
13. Hero’s Reaction: The hero passes the test, or else fails temporarily. It might take
three tries, but he or she passes the test eventually.
14. Receipt of a Magical Agent: The hero receives weapons, equipment, magical powers, or
transportation from the Donor, or wins the support of an ally or helper.
15. Guidance:
The hero is transported or guided to a new land where lies the object of his
search.
16. Struggle:
The hero and villain do battle, match wits, play cards, etc. or the hero
struggles to replace what is lacking.
17. Branding:
The hero is visibly wounded in the battle, or is branded or marked somehow
after the battle, or receives a token like a ring or scarf, which will later
prove his victory.
18. Victory:
The villain is defeated.
19. Liquidation:
The harm done by the villain is healed or whatever was lacking is restored.
20. Return:
The hero heads for home, or for the court of a king.
21. Pursuit:
The hero is pursued by the villains relative or associate.
22. Rescue:
The hero is rescued or rescues someone.
23. Unrecognized Arrival: The hero is not recognized on arrival at the destination.
24. Unfounded Claims: A new villain claims credit for defeating the first villain or claims
the right to marry the princess/inherit the kingdom.
25. Difficult Task: The princess (or her father) sets a difficult task for the hero, or the
hero must compete with the false claimant to do the task. A series of three
tasks is not uncommon.
26. Solution:
The hero manages to perform the difficult task(s), often with the aid of a
magical helper or agent.
27. Recognition:
The hero is recognized because he or she was able to perform the task(s) or
because someone sees the brand or token proving that he or she defeated the
villain.
28. Exposure:
The villain fails to perform the task or otherwise is revealed to be an
imposter.
29. Transfiguration:
The hero acquires a new appearance. He or she is magically transformed or
receives new garments symbolizing a new status.
30. Punishment:
The (second) villain is punished by the princess or her father.
31. Wedding:
The hero marries the princess or takes possession of all or half of the
kingdom.
Applied to Aladdin, Harry Potter and the Sorcerer's Stone, Stardust, and The Princess Bride
I noticed that up to step 11, in particular, it seemed like a breakdown of the various pre-call to action things so that by step 11, it's off the hero goes.
ReplyDeleteI'm sooo bookmarking this for a special project I'm slowing working on. Thanks!!!
No problem, Angela! I'm looking forward to using it myself :)
DeleteBy the way, I meant to tell you I like the new banner for your blog.
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